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I am trying to encode a nfo with a 32 bpp train station however inside the game it only shows me the 8bpp graphics, not 32 bpp.
Edit: I doing something wrong, i tried to decode and encode my real Gardens grf (Real gardens was made in nml and work fine) and i get the same result, not nfo 32bpp encoding, I suspect that the 32bpp graphics are not being included in the grf (I can tell by the size of the file).
Im using this command:
grfcodec.exe -e realgardens.grf
I miss any parameter?
Thanks in advance.
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-g <num> Version of the encoded container format (default 1, maximum 2)
So, I believe that the -g 2 is the missing part for your encoding-line (if your NFO-code is correct offcourse).GRF container version 2 is an extension to the current (New)GRF file format that adds support for having sprites with multiple zoom levels and different colour depths.
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
I get a error making the grf file (using the provided files without modifications):
f:\REAL STATIONS\nml station>nmlc -c --grf example_station.grf example_station.nml
nmlc ERROR: "example_station.nml", line 68: 'DEFAULT' is not defined as a function.
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